pub struct RelayResponderHandshake<T: AsyncRead + AsyncWrite + CertifiedConn + StreamOps + Send + Unpin + 'static, S: CoarseTimeProvider + SleepProvider> {
sleep_prov: S,
memquota: ChannelAccount,
framed_tls: Framed<T, ChannelCellHandler>,
peer_addr: Sensitive<PeerAddr>,
my_addrs: Vec<IpAddr>,
unique_id: UniqId,
auth_material: Arc<RelayChannelAuthMaterial>,
create_request_handler: Arc<CreateRequestHandler>,
}Expand description
A relay channel handshake as the responder.
Fields§
§sleep_prov: SRuntime handle (insofar as we need it)
memquota: ChannelAccountMemory quota account
framed_tls: Framed<T, ChannelCellHandler>Underlying TLS stream in a channel frame.
(We don’t enforce that this is actually TLS, but if it isn’t, the connection won’t be secure.)
peer_addr: Sensitive<PeerAddr>The peer IP address as in the address the initiator is connecting from. This can be a client so keep it sensitive.
my_addrs: Vec<IpAddr>Our advertised addresses. Needed for the NETINFO.
unique_id: UniqIdLogging identifier for this stream. (Used for logging only.)
auth_material: Arc<RelayChannelAuthMaterial>Our identity keys needed for authentication.
create_request_handler: Arc<CreateRequestHandler>Provided to each new channel so that they can handle CREATE* requests.
Implementations§
Source§impl<T: AsyncRead + AsyncWrite + CertifiedConn + StreamOps + Send + Unpin + 'static, S: CoarseTimeProvider + SleepProvider> RelayResponderHandshake<T, S>
impl<T: AsyncRead + AsyncWrite + CertifiedConn + StreamOps + Send + Unpin + 'static, S: CoarseTimeProvider + SleepProvider> RelayResponderHandshake<T, S>
Sourcepub(crate) fn new(
peer_addr: Sensitive<PeerAddr>,
my_addrs: Vec<SocketAddr>,
tls: T,
sleep_prov: S,
auth_material: Arc<RelayChannelAuthMaterial>,
memquota: ChannelAccount,
create_request_handler: Arc<CreateRequestHandler>,
) -> Self
pub(crate) fn new( peer_addr: Sensitive<PeerAddr>, my_addrs: Vec<SocketAddr>, tls: T, sleep_prov: S, auth_material: Arc<RelayChannelAuthMaterial>, memquota: ChannelAccount, create_request_handler: Arc<CreateRequestHandler>, ) -> Self
Constructor.
Sourcepub async fn handshake<F>(
self,
now_fn: F,
) -> Result<MaybeVerifiableRelayResponderChannel<T, S>>where
F: FnOnce() -> SystemTime,
pub async fn handshake<F>(
self,
now_fn: F,
) -> Result<MaybeVerifiableRelayResponderChannel<T, S>>where
F: FnOnce() -> SystemTime,
Begin the handshake process.
Takes a function that reports the current time. In theory, this can just be
SystemTime::get().
Sourceasync fn recv_cells_from_initiator(
&mut self,
) -> Result<(Option<(Certs, Authenticate, ClogDigest)>, (Netinfo, Instant))>
async fn recv_cells_from_initiator( &mut self, ) -> Result<(Option<(Certs, Authenticate, ClogDigest)>, (Netinfo, Instant))>
Receive all the cells expected from the initiator of the connection. Keep in mind that it can be either a relay or client or bridge.
Sourceasync fn send_cells_to_initiator(&mut self) -> Result<SlogDigest>
async fn send_cells_to_initiator(&mut self) -> Result<SlogDigest>
Send all expected cells to the initiator of the channel as the responder.
Return the SLOG (send log) digest to be later used when verifying the initiator’s AUTHENTICATE cell.
Trait Implementations§
Source§impl<T, S> ChannelBaseHandshake<T> for RelayResponderHandshake<T, S>where
T: AsyncRead + AsyncWrite + CertifiedConn + StreamOps + Send + Unpin + 'static,
S: CoarseTimeProvider + SleepProvider,
Implement the base channel handshake trait.
impl<T, S> ChannelBaseHandshake<T> for RelayResponderHandshake<T, S>where
T: AsyncRead + AsyncWrite + CertifiedConn + StreamOps + Send + Unpin + 'static,
S: CoarseTimeProvider + SleepProvider,
Implement the base channel handshake trait.
Source§fn framed_tls(&mut self) -> &mut Framed<T, ChannelCellHandler>
fn framed_tls(&mut self) -> &mut Framed<T, ChannelCellHandler>
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&mut self,
now_fn: F,
) -> Result<(Instant, SystemTime)>where
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&mut self,
now_fn: F,
) -> Result<(Instant, SystemTime)>where
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fn set_link_protocol(&mut self, link_protocol: u16) -> Result<()>
msg::Versions cell. Read moreAuto Trait Implementations§
impl<T, S> Freeze for RelayResponderHandshake<T, S>
impl<T, S> !RefUnwindSafe for RelayResponderHandshake<T, S>
impl<T, S> Send for RelayResponderHandshake<T, S>
impl<T, S> Sync for RelayResponderHandshake<T, S>where
T: Sync,
impl<T, S> Unpin for RelayResponderHandshake<T, S>where
S: Unpin,
impl<T, S> UnsafeUnpin for RelayResponderHandshake<T, S>where
S: UnsafeUnpin,
T: UnsafeUnpin,
impl<T, S> !UnwindSafe for RelayResponderHandshake<T, S>
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