pub(crate) struct Vegas {
params: VegasParams,
bdp: BdpEstimator,
cwnd: CongestionWindow,
num_cell_until_sendme: u32,
num_sendme_until_cwnd_update: u32,
num_sendme_per_cwnd: u32,
num_inflight: u32,
is_blocked_on_chan: bool,
}Expand description
Congestion control Vegas algorithm.
TCP Vegas control algorithm estimates the queue lengths at relays by subtracting the current BDP estimate from the current congestion window.
This object implements CongestionControlAlgorithm trait used by the [‘CongestionControl’].
Spec: prop324 section 3.3 (TOR_VEGAS) C-tor: Split between congestion_control_vegas.c and the congestion_control_t struct.
Fields§
§params: VegasParamsCongestion control parameters.
bdp: BdpEstimatorBandwidth delay product. C-tor: “bdp”
cwnd: CongestionWindowCongestion window. C-tor: “cwnd”, “cwnd_inc_pct_ss”, “cwnd_inc”, “cwnd_min”, “cwnd_inc_rate”, “cwnd_full”,
num_cell_until_sendme: u32Number of cells expected before we send a SENDME resulting in more data.
num_sendme_until_cwnd_update: u32The number of SENDME until we will acknowledge a congestion event again. C-tor: “next_cc_event”
num_sendme_per_cwnd: u32Counts down until we process a cwnd worth of SENDME acks. Used to track full cwnd status. C-tor: “next_cwnd_event”
num_inflight: u32Number of cells in-flight (sent but awaiting SENDME ack). C-tor: “inflight”
is_blocked_on_chan: boolIndicate if we noticed we were blocked on channel during an algorithm run. This is used to notice a change from blocked to non-blocked in order to reset the num_sendme_per_cwnd. C-tor: “blocked_chan”
Implementations§
Source§impl Vegas
impl Vegas
Sourcepub(crate) fn new(
params: VegasParams,
state: &State,
cwnd: CongestionWindow,
) -> Self
pub(crate) fn new( params: VegasParams, state: &State, cwnd: CongestionWindow, ) -> Self
Create a new Vegas from the specified parameters, state, and cwnd.
Trait Implementations§
Source§impl CongestionControlAlgorithm for Vegas
impl CongestionControlAlgorithm for Vegas
Source§fn sendme_received(
&mut self,
state: &mut State,
rtt: &mut RoundtripTimeEstimator,
signals: CongestionSignals,
) -> Result<()>
fn sendme_received( &mut self, state: &mut State, rtt: &mut RoundtripTimeEstimator, signals: CongestionSignals, ) -> Result<()>
Called when a SENDME cell is received.
This is where the Vegas algorithm magic happens entirely. For every SENDME we get, the entire state is updated which usually result in the congestion window being changed.
An error is returned if there is a protocol violation with regards to flow or congestion control.
Spec: prop324 section 3.3 (TOR_VEGAS) C-tor: congestion_control_vegas_process_sendme() in congestion_control_vegas.c
Source§fn uses_stream_sendme(&self) -> bool
fn uses_stream_sendme(&self) -> bool
Source§fn uses_xon_xoff(&self) -> bool
fn uses_xon_xoff(&self) -> bool
Source§fn is_next_cell_sendme(&self) -> bool
fn is_next_cell_sendme(&self) -> bool
Source§fn can_send(&self) -> bool
fn can_send(&self) -> bool
Source§fn cwnd(&self) -> Option<CongestionWindow>
fn cwnd(&self) -> Option<CongestionWindow>
Source§fn sendme_sent(&mut self) -> Result<()>
fn sendme_sent(&mut self) -> Result<()>
Source§fn data_received(&mut self) -> Result<bool>
fn data_received(&mut self) -> Result<bool>
Auto Trait Implementations§
impl Freeze for Vegas
impl RefUnwindSafe for Vegas
impl Send for Vegas
impl Sync for Vegas
impl Unpin for Vegas
impl UnsafeUnpin for Vegas
impl UnwindSafe for Vegas
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