struct State {
config: Arc<BridgeDescDownloadConfig>,
subscribers: FlagPublisher<BridgeDescEvent>,
current: Arc<BridgeDescList>,
running: HashMap<BridgeConfig, RunningInfo>,
queued: VecDeque<QueuedEntry>,
dormancy: Dormancy,
refetch_schedule: BinaryHeap<RefetchEntry<SystemTime, ()>>,
retry_schedule: BinaryHeap<RefetchEntry<Instant, RetryDelay>>,
earliest_timeout: Sender<Option<Instant>>,
}Expand description
State: our downloaded descriptors (cache), and records of what we’re doing
Various functions (both tasks and public entrypoints),
which generally start with a Manager,
lock the mutex and modify this.
Generally, the flow is:
-
A public entrypoint, or task, obtains a
StateGuard. It modifies the state to represent the callers’ new requirements, or things it has done, by updating the state, preserving the invariants but disturbing the “liveness” (see below). -
StateGuard::dropcallsState::process. This restores the liveness properties.
§Possible states of a bridge:
A bridge can be in one of the following states,
represented by its presence in these particular data structures inside State:
running/queued: newly added, no outcome yet.current+running/queued: we are fetching (or going to)current = OK+refetch_schedule: fetched OK, will refetch before expirycurrent = Err+retry_schedule: failed, will retry at some point
§Invariants:
Can be disrupted in the middle of a principal function, but should be restored on return.
-
Tracked: Each bridge appears at most once in
running,queued,refetch_scheduleandretry_schedule. We call such a bridge Tracked. -
Current Every bridge in
currentis Tracked. (But not every Tracked bridge is necessarily incurrent, yet.) -
Schedules Every bridge in
refetch_scheduleorretry_scheduleis also incurrent. -
Input: Exactly each bridge that was passed to the last call to
set_bridges()is Tracked. (If we encountered spawn failures, we treat this as trying to shut down, so we cease attempts to get bridges, and discard the relevant state, violating this.) -
Limit:
runningis capped at the effective parallelism: zero if we are dormant, the configured parallelism otherwise.
§Liveness properties:
These can be disrupted by any function which holds a StateGuard.
Will be restored by process(),
which is called when StateGuard is dropped.
Functions that take a StateGuard may disturb these invariants
and rely on someone else to restore them.
-
Running: If
queuedis nonempty,runningis full. -
Timeout:
earliest_timeoutis the earliest timeout in eitherretry_scheduleorrefetch_schedule. (Disturbances of this property which occur due to system time warps are not necessarily detected and remedied in a timely way, but will be remedied no later than aftermax_refetch.)
Fields§
§config: Arc<BridgeDescDownloadConfig>Our configuration
subscribers: FlagPublisher<BridgeDescEvent>People who will be told when current changes.
current: Arc<BridgeDescList>Our current idea of our output, which we give out handles onto.
running: HashMap<BridgeConfig, RunningInfo>Bridges whose descriptors we are currently downloading.
queued: VecDeque<QueuedEntry>Bridges which we want to download,
but we’re waiting for running to be less than effective_parallelism().
dormancy: DormancyAre we dormant?
refetch_schedule: BinaryHeap<RefetchEntry<SystemTime, ()>>Bridges that we have a descriptor for, and when they should be refetched due to validity expiry.
This is indexed by SystemTime because that helps avoids undesirable behaviors
when the system clock changes.
retry_schedule: BinaryHeap<RefetchEntry<Instant, RetryDelay>>Bridges that failed earlier, and when they should be retried.
earliest_timeout: Sender<Option<Instant>>Earliest time from either retry_schedule or refetch_schedule
None means “wait indefinitely”.
Implementations§
Source§impl State
impl State
Sourcefn process<R: Runtime, M: Mockable<R>>(&mut self, mgr: &Arc<Manager<R, M>>)
fn process<R: Runtime, M: Mockable<R>>(&mut self, mgr: &Arc<Manager<R, M>>)
Ensure progress is made, by restoring all the liveness invariants
This includes launching circuits as needed.
Sourcefn consider_launching<R: Runtime, M: Mockable<R>>(
&mut self,
mgr: &Arc<Manager<R, M>>,
)
fn consider_launching<R: Runtime, M: Mockable<R>>( &mut self, mgr: &Arc<Manager<R, M>>, )
Launch download attempts if we can
Specifically: if we have things in queued, and running is shorter than
effective_parallelism(), we launch task(s) to attempt download(s).
Restores liveness invariant Running.
Idempotent. Forms part of process.
Sourcefn modify_current<T, F: FnOnce(&mut BridgeDescList) -> T>(&mut self, f: F) -> T
fn modify_current<T, F: FnOnce(&mut BridgeDescList) -> T>(&mut self, f: F) -> T
Modify current and notify subscribers
Helper function which modifies only current, not any of the rest of the state.
it is the caller’s responsibility to ensure that the invariants are upheld.
The implementation actually involves cloning current,
so it is best to amortize calls to this function.
Sourcefn set_current_and_notify<BDL: Into<Arc<BridgeDescList>>>(&mut self, new: BDL)
fn set_current_and_notify<BDL: Into<Arc<BridgeDescList>>>(&mut self, new: BDL)
Set current to a value and notify
Helper function which modifies only current, not any of the rest of the state.
it is the caller’s responsibility to ensure that the invariants are upheld.
Sourcefn effective_parallelism(&self) -> usize
fn effective_parallelism(&self) -> usize
Obtain the currently-desired level of parallelism
Helper function. The return value depends the mutable state and also the config.
This is how we implement dormancy.
Trait Implementations§
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impl UnsafeUnpin for State
impl !UnwindSafe for State
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